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Blog Archive
▼
2011
(56)
▼
November
(1)
Kinect Rehab Exergame
►
October
(3)
Playing exergames in the classroom: Pre-service te...
VPA in Dance Exer-Game (study)
Exergames in ICU
►
September
(1)
Tetris on DDR Pads (StepTet)
►
August
(4)
Scosche myTREK Wireless Pulse monitor
NewYu
Treadmill training (run-simulator) - Outside Inter...
Virtual Relay Exergame
►
July
(1)
Kung Fu High Impact on Kinect for Xbox 360 Transfo...
►
June
(2)
Is Basis the Best Fitness Monitor?
Exergaming Heart Rate and Perceived Exertion Self-...
►
May
(5)
Games For Health 2011 (Cover It Live)
Re-Step for better balance. Motorized shoes create...
This is your brain on exergames! Effects of exerga...
LocoMatrix Brings Gaming Back Outside (GPS)
Skynet Tweets Your Workout
►
April
(22)
Breath of Fresh Asthmapolis: GPS Inhalers
Game-On Girls: Pro-social Outcomes of Co-playing V...
Can We Design a Fit City? (study)
Kinect Sports sets Guinness Record of 10,000+ Simu...
It's in the eyes! Screen-time & PA effects on heal...
Energy expended by boys playing Exergames (study)
Chromaroma: Gamifying London Transport
Novint's Ultimate FPS Motion Gaming Rig
Centrum Getting Fit (Wii)
Kinect Sports: Calorie Challenge Food Fights Back ...
Got the Muchchies after gaming? (study)
ExerGamer Hands Looks to "Push-Up" into ExerGaming...
Wii Fit Moves Women into Moderate Intensity Physic...
U-Move on Wii, U-Move on Screen. The latest in Spe...
Pokéwalker more accurate than other pedometers on ...
Earn Virtual Nintendo Chump Change For Walking [3d...
PunchingPro
Virtual 100m Dash: Going for Guinness Record?
High intensity exercises reduce CVD risk factors b...
Virtual Reality in Stroke Rehab: Meta-Analysis (st...
Blobo to fight blubber? Finland's Squeezable Exerg...
Sequence: Ste(r)pgExerGaming (STEREXG)
►
March
(8)
2011 AAHPERD ExerGame Workshop Rocked San Diego!
Kinect 2 StepMania & 2011 AAHPERD Exergame Worksho...
Positive Gaming sponsors TEN at AAHPERD 2011
Myomo - My Own Motion with myGames
Can playing Pac-Man make you healthier?
Kinect Tesla Coil for Ultimate Evil Effects
MayaFit (Fitness-Simulator)
Move & Kinect Square Off
►
February
(3)
GreenGoose Gets U Healthier
Gamercize School Handbook - (free download)
Does IT Time Predict BMI in children and adolescen...
►
January
(6)
►
2010
(107)
►
December
(2)
►
November
(8)
►
October
(1)
►
September
(2)
►
August
(4)
►
July
(11)
►
June
(25)
►
May
(15)
►
April
(10)
►
March
(5)
►
February
(10)
►
January
(14)
►
2009
(68)
►
December
(13)
►
November
(3)
►
October
(10)
►
September
(3)
►
August
(3)
►
July
(3)
►
June
(15)
►
May
(5)
►
March
(12)
►
February
(1)
►
2008
(147)
►
December
(10)
►
November
(5)
►
October
(3)
►
September
(7)
►
August
(22)
►
July
(17)
►
June
(26)
►
May
(28)
►
April
(1)
►
March
(3)
►
February
(13)
►
January
(12)
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1:1
(4)
3D
(6)
AAHPERD
(2)
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(3)
accelerometer
(37)
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(6)
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(4)
active-gaming
(1)
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(21)
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(7)
adolescents
(1)
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aging
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(19)
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(4)
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(1)
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(22)
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(16)
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(1)
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(2)
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(1)
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(3)
DS
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(17)
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(2)
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(3)
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(5)
EE
(8)
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(1)
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(2)
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(4)
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(1)
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(1)
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(4)
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(2)
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(1)
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(1)
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(3)
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(1)
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(209)
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(5)
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(1)
Exergame press
(2)
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(2)
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(11)
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(15)
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(1)
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(14)
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(3)
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(3)
Eye
(1)
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(1)
EyeToy
(8)
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(1)
family-friendliness
(1)
feedback
(8)
fitbit
(2)
fitness
(21)
fitness center
(4)
fitness-simulator
(2)
flash
(1)
flight_simulator
(1)
floyd
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foley
(1)
folksonomy
(1)
foot-pod
(1)
footgaming
(2)
force_feedback
(3)
fps
(4)
funny
(1)
future exergame
(15)
g4h
(3)
g4h09
(9)
g4h10
(6)
game
(1)
game_changer
(2)
gamebike
(2)
GameFit
(1)
gamercize
(14)
games_for_health
(3)
gamification
(2)
gaming-chair
(1)
gateway
(1)
gdc
(2)
gdc10
(3)
gditty
(2)
geotagging
(1)
GFH
(22)
gfh11
(1)
GFH2010
(3)
girls
(1)
GMA
(1)
golf
(1)
GPS
(13)
gsr
(2)
guitar_hero
(2)
gyrometer
(1)
habits
(1)
hack
(15)
hand-eye-coordination
(2)
hands-on
(12)
haptic
(5)
health
(16)
health_egame
(14)
healthcare
(6)
heart rate
(10)
hr
(3)
hrm
(7)
hula
(1)
hyper-dash. toy
(2)
icontrol
(1)
icu
(1)
iDance
(5)
iFit
(1)
information-technology
(1)
infrared
(5)
installation
(12)
insulin-resistance
(1)
interactiv-boxing
(1)
interactive architecture
(3)
interdisciplinary
(5)
iPhone
(10)
iPhone_app
(6)
ipod-touch
(3)
iPod_Touch
(2)
IR
(3)
isometric
(2)
Java
(3)
just-dance
(1)
kinect
(17)
kinect-sports
(1)
knock-off
(1)
knowledge
(1)
KSF2009
(3)
kung-fu-live
(1)
kung-fu-live. exergame
(1)
laptop
(1)
laser
(1)
laser-tag
(1)
league
(1)
learning
(1)
LED
(4)
legal
(1)
lifestyle
(1)
lightspace
(1)
linux
(1)
live-shooter-game
(1)
location-based-gaming
(1)
location-based-RPG
(1)
locomatrix
(1)
LPA
(2)
mac
(6)
magnetometer
(5)
mariokart
(1)
mat
(1)
media
(13)
mediated
(5)
METs
(1)
MIDI
(1)
MLT
(1)
MME
(1)
MMEG
(8)
MMG
(6)
mobile
(27)
mobile-motion-gaming
(3)
motion sensor
(30)
motion-gaming
(4)
motion-simulation
(1)
motivation
(3)
move
(3)
MPA
(2)
multimodal
(1)
multiplatform
(7)
multiplayer
(6)
museum
(1)
music
(24)
music-creation
(1)
mvpa
(2)
myTREK
(1)
nabii
(1)
ncti
(1)
ncti2009
(1)
NES-Virtual-Console
(1)
neuroscan
(1)
news
(1)
NewYu
(1)
nih
(3)
nihvr
(3)
Nike's Free Run+
(1)
Nintendo
(3)
NMEG
(2)
novint
(1)
NSD
(1)
nutrition
(3)
obesity
(1)
OLPC
(1)
online
(4)
optical-blood-flow
(1)
outdoors
(3)
P2P
(2)
PA
(31)
pain managament
(1)
Panda3D
(1)
paralyzed
(1)
partnership
(2)
pc
(52)
PD
(1)
pedometer
(15)
peripheral
(30)
personal-media-player
(1)
pet
(1)
phr
(1)
planning
(1)
play
(8)
playground
(3)
PlayStation-Network
(1)
playstationEye
(2)
plug and play
(2)
pmp
(1)
pokewalker
(1)
policy
(1)
poll
(6)
pre-service teacher
(1)
presentation
(4)
press
(14)
pressure
(1)
project
(24)
project-natal
(2)
projector
(10)
prompt
(1)
proprietary
(11)
prototype
(12)
PS2
(10)
ps3
(9)
PSeye
(1)
public-health
(1)
pulse oximeter
(1)
punch
(2)
punchingpro
(1)
puppet
(1)
Quik-cap
(1)
racing
(1)
re-step. step-of-mind
(1)
recreation
(1)
redemption
(1)
rehabilitation
(9)
resistance-exercise
(1)
response-design
(1)
review
(3)
reward
(1)
RFID
(9)
rhythm
(5)
robot
(2)
rock-band
(1)
rowing
(1)
RPE
(4)
rpg
(3)
rrv
(1)
run-simulator
(1)
rwjf
(1)
screen-time
(2)
SDF
(1)
sedentary
(1)
sega
(1)
sensewear
(1)
sensor pad
(5)
shooter
(1)
sim
(4)
simulator
(4)
skateboard
(2)
skill-aquisition
(1)
skin-temperature
(1)
SL
(1)
SMEG
(4)
SMG
(1)
snowboard
(1)
social
(7)
social network
(17)
software
(2)
sonar
(1)
sonic
(1)
sony
(1)
sound
(4)
sound-controller
(1)
speed-mediated exergaming
(1)
sport
(8)
sports
(8)
squeeze
(1)
sqweeze
(2)
STEG
(1)
step-exergaming
(1)
stepmania
(2)
StepTet
(1)
stickiness
(1)
stroke
(4)
study
(23)
swinxs
(1)
technology
(2)
TEN
(2)
test
(1)
tetris
(2)
time_controller
(1)
time_mediated
(1)
tn-games-vest
(1)
toddler
(1)
touch sensitive
(21)
touch-sensitive
(1)
tournament
(3)
toy
(2)
training
(5)
transportation
(2)
treadmill
(4)
triaxial_accelerometer
(6)
tv
(2)
tweet-fit
(1)
twitter
(1)
u-move
(1)
ubiconnect
(1)
ubiquitous
(15)
ubisoft
(2)
UFO-Balance
(1)
ultrasonic
(1)
universal design
(1)
universal_design
(1)
upper-body
(1)
urban-planning
(1)
USB
(19)
user-generated-data
(1)
user_interface
(4)
user_interfaces
(1)
vg
(5)
vi
(1)
vibrations
(3)
video game
(1)
video-game
(2)
virtual-reality
(5)
virtual-trainer
(1)
vision
(4)
VisuallyImpaired
(3)
vo2
(5)
vpa
(4)
vr
(3)
vw
(8)
watch
(1)
web 2.0
(1)
webcam
(7)
webgame
(1)
weight
(2)
wellness
(1)
whole-body
(1)
WIBC
(18)
wifi
(3)
wii
(58)
wii prototype
(6)
wii-bowling
(2)
wii-boxing
(2)
wii-chuk
(2)
wii-fit
(10)
wii-fit-boxing
(1)
wii-fit-hula
(1)
wii-fit-skiing
(1)
wii-fit-step
(2)
wii-hab
(1)
wii-mote
(1)
wii-peripheral
(2)
wii-sports
(4)
wii-tennis
(1)
wii_ware
(3)
wiifit
(1)
wiiware
(1)
wireless
(4)
wireless LAN
(1)
wireless_USB
(1)
workshop
(1)
world-record
(1)
WoW
(1)
XaviX
(1)
xbla
(2)
XBOX
(7)
xbox-live
(4)
xbox360
(15)
xio
(1)
yang
(6)
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