Thursday, July 25, 2013

Customization in Games:You are the Designer, Director & Player

The buzz on the street is all about customization and in the learning world we call it differentiated learning, in the games world it's customization, in the accessibility world it's usability and customization...either way you shake it, it comes out better for the user.

If you could design an exergame or improve an existing one, what features would you add to make it even more awesome?

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