Adding to the rapidly expanding consumer exergaming market is Namco's ExerBeat. Due for a later release, it will be a Wii only title and from the screenshots, it doesn't look like they will be using the USB camera from Your Shape. It looks like a mash-up of Wii Fit and Just Dance! but with no trailers yet, we'll just have to wait and see. Check back for updates and trailers
The Power of Play
“Innovation often involves the fusion of different perspectives to create a new way of thinking. Active-play video games have already changed the landscape for consumers who want to be more physically active. ‘The Power of Play’ summit will offer a unique chance to look closely at ways in which technology and physical activity can both be incorporated into a healthy lifestyle.”
- Indu Subaiya, co-founder of Health 2.0
The Power of Play: Innovations in Getting Active
The Power of Play: Innovations in Getting Active, hosted by the American Heart Association and Nintendo of America, will bring together thought leaders with unique perspectives from the divergent worlds of fitness, science, health care, research and video games. Speakers will engage the audience in conversations that investigate the synergies and potential benefits of active-play video games and physically active lifestyles. This is your chance to think in a big-picture way about innovations in getting active: What is the future of active play? What are the most innovative experiments to track? What will the world of active-play video games look like in the year 2011? 2016? 2021?
Invited guests – RSVP now to participate in this thought-provoking event.
About the American Heart Association and Nintendo Relationship
The American Heart Association and Nintendo of America have joined together in a multifaceted strategic relationship aimed at helping people create healthy lifestyles through physically active play. The two organizations are working together on multiple fronts to help consumers discover how active-play video games contribute to healthy living. Their joint efforts are arming consumers with information and providing people with hands-on experiences. The Power of Play: Innovations in Getting Active is a summit of representatives from different backgrounds convened to discuss the potential benefits of active-play video games.