Friday, January 25, 2008
Friday, January 18, 2008
- Specially designed for Wii boxing games
- Inspires and motivates you when wearing this boxing gloves to play the game
- Makes the game more realistic and exciting
[Via DealExtreme and GamerSquad]
...Dancetown combines the fun of arcade games with the benefits of dance and physical exercise, and applies it for the first time to the needs of mature adults"
Wednesday, January 16, 2008
A fitness facility with more than just fitness on their minds....the "Alpha" of facilities integrating exergames for kids of all ages...a community space designed for generations to interact and enjoy moving....a socially supporting environment to learn about nutrition and physical activty enjoyment..this is the XRtainment Zone in Redlands, California. My friend Dr. Ernie Medina and his partners opened up this faciltiy to address their concerns about the sedentary and overwight populations. XRtainment Zone Blog
Learn to speak Spanish by moving playing a game and stepping on a dance pad. This (Sonica Spanish) is a perfect example of how to incorporate movement in education. Oftentimes we focus so much on just teaching "skills" and forget how important it is to integrate learning across the disciplines.
Tuesday, January 15, 2008
Designer/artist Theodore Watson created this imaginative installation. Definitely a non-traditional exergame, nonetheless it requires players to be "physically active".
The free downloadable game Fatworld from Ian Bogost is now available to play.
"...FATWORLD explores the relationships between obesity, nutrition and socioeconomics in the United States.
...The game’s goal is not to tell people what to eat or how to exercise, but to demonstrate the complex, interwoven relationships between nutrition, obesity and social factors like budgets, the physical environment, food subsidies and government policy. FATWORLD is a game for adults and teens, but it can also serve as a starting point for discussions with children about nutrition, health and socioeconomics."