Tuesday, July 15, 2008

Wii Sqweeze


Demo'd by Greg Merril, CEO of InterAction Laboratories, Inc. at the GFH 2008, the Wii Sqweeze brings exergaming to the upperbody in the form of near-isometric movements The rubber handles allow for shoulder abduction and adduction (Max Range of Motion-ROM ~2-3 inches). On the device I tried, they hacked the Wii and were running it via USB on a PC. However, I'm told that it will be a fully operational Wii controller by its 2009 launch. To start playing the demo-games IA Labs designed, each player self-calibrates the device by squeezing 50% of your maximum. Game 1 (Bowhunt - Bow action shooter) and Game 2 (Bopple = Ball crushing game).

[Photo thanks to Ernie and screenshot IA Labs & Garth DeAngelis]

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