Demo'd by Greg Merril, CEO of InterAction Laboratories, Inc. at the GFH 2008, the Wii Sqweeze brings exergaming to the upperbody in the form of near-isometric movements The rubber handles allow for shoulder abduction and adduction (Max Range of Motion-ROM ~2-3 inches). On the device I tried, they hacked the Wii and were running it via USB on a PC. However, I'm told that it will be a fully operational Wii controller by its 2009 launch. To start playing the demo-games IA Labs designed, each player self-calibrates the device by squeezing 50% of your maximum. Game 1 (Bowhunt - Bow action shooter) and Game 2 (Bopple = Ball crushing game).
[Photo thanks to Ernie and screenshot IA Labs & Garth DeAngelis]