![](https://blogger.googleusercontent.com/img/b/R29vZ2xl/AVvXsEiqoRL9cEopkpYBxiQuS6Pno6rhDAYsrSZL4mnu92-BJIQtPGPiw2qBOG0FXgsNpNMPhs-0LoqgyXHmSYMXcUNAyma3QXzMI4oa4BkjwdvQCDXGa5GtDv4ljE3PxbQrQuRllCZIUAugs5Y/s400/sqweeze_sm.jpg)
Demo'd by Greg Merril, CEO of InterAction Laboratories, Inc. at the GFH 2008, the Wii Sqweeze brings exergaming to the upperbody in the form of near-isometric movements The rubber handles allow for shoulder abduction and adduction (Max Range of Motion-ROM ~2-3 inches). On the device I tried, they hacked the Wii and were running it via USB on a PC. However, I'm told that it will be a fully operational Wii controller by its 2009 launch. To start playing the demo-games IA Labs designed, each player self-calibrates the device by squeezing 50% of your maximum. Game 1 (Bowhunt - Bow action shooter) and Game 2 (Bopple = Ball crushing game).
[Photo thanks to Ernie and screenshot IA Labs & Garth DeAngelis]
they're such geniuses for thinking of this. wii is becoming more and more advanced!
ReplyDeleteThanks for this post. This new wii squeeze is sure to be a hit in the future.
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