Tuesday, May 29, 2012

Can Video Games Improve Clinical Health? (Review Study)

Researchers asked that question while conducting a meta-analysis on improvements to patient health.  Both #seriousgames and #exergames were identified including the following articles snagged at Research Blogging. Results of the meta-analysis revealed video games can substantially improve outcomes in physical therapy (69%), psychological therapy (59%), getting patients more active (42%) and for pain management (42%). While not saying that video games can improve all areas of health perfectly, the authors conclude...
Despite these limitations, this comprehensive systematic review demonstrates that video games may have potential for improving health in a wide variety of areas, for a variety of sociodemographic groups. This is a valuable finding, particularly given the growing popularity and ubiquity of video games worldwide. To most effectively assess the potential benefits of video games for health, it will be important for further research to utilize (1) RCT methodology when appropriate; (2) longer follow-up duration; (3) improved measures of quality, such as randomization and blinding; and (4) standardized measurement tools and careful attention to the quality of outcome measures.
  • Primack BA, Carroll MV, McNamara M, Klem ML, King B, Rich M, Chan CW, & Nayak S (2012). Role of video games in improving health-related outcomes: a systematic review. American Journal of Preventive Medicine, 42 (6), 630-8 PMID: 22608382
  • Murphy EC, Carson L, Neal W, Baylis C, Donley D, & Yeater R (2009). Effects of an exercise intervention using Dance Dance Revolution on endothelial function and other risk factors in overweight children. International journal of pediatric obesity : IJPO : an official journal of the International Association for the Study of Obesity, 4 (4), 205-14 PMID: 19922034
  • Howcroft J, Klejman S, Fehlings D, Wright V, Zabjek K, Andrysek J, & Biddiss E (2012). Active Video Game Play in Children With Cerebral Palsy: Potential for Physical Activity Promotion and Rehabilitation Therapies. Archives of Physical Medicine and Rehabilitation PMID: 22571917
  • Ni Mhurchu C, Maddison R, Jiang Y, Jull A, Prapavessis H, & Rodgers A (2008). Couch potatoes to jumping beans: a pilot study of the effect of active video games on physical activity in children. The International Journal of Behavioral Nutrition and Physical Activity, 5 PMID: 18257911
Click here to explore more of ExerGame Lab's archived posts involving research studies. 
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