The visuals are built using a gaming engine, and the booth's floor and walls are equipped with rumble packs that help create the illusion of movement. A set of air vents complete the experience, flicking on and off to cool the temperature and give the sense that the wearer has, indeed, exited the elevator into a howling wind above. - via CNNNobody is commenting on whether or not these mini-games will ever see commercial licensing, but at least they were fun to play for those that got the opportunity to be completely immersed (visually, auditory, tactile) in an engaging scenario.
Oculus Rift and Leap Motion Combine for Virtual Reality Shark Punching - TIME: "promo video"
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