Saturday, March 8, 2014

Pavigym 3.0 #Exergaming Fitness Center


Watching the Pavigym 3.0 demo on Exergame Fitness YouTube Channel (Full Disclosure: I am on Advisory Board Member to Exergame Fitness/Motion Fitness) it really looks like an exciting product for fitness centers but could also be easily adapted to schools. Both health and skill-related fitness areas can be targeted (e.g. reaction time, speed, agility, cardiovascular endurance, muscular endurance, etc...). I can't wait to try this out and see how I respond to the different floor & wall sensors and how the tablet app coordinates multiple input devices.

Exergaming Points 2 Ponder (ExP2P)
  • Seeing the trainer program and monitor the details of each exercise/game/area, I'm wondering if this data and feedback is automatically charted to a person's fitness profile and viewable online, and whether or not they plan to use gamification tools like leaderboards, challenges, and awards.
Check out after the jump for more photos of Pavigym (from Pavigym & Exergame Fitness)


Pavigym Combo 3.0 stimulates user attention and increases intensity, by combining Square 3.0 and Vertical 3.0
  • Square 3.0 allows users to choose their preferred training and practice multiple and varied exercises at their own level: balance, speed,reactions, stability, precision, coordination, agility, mobility, and postural control.  Working with a partner enables fun competitions between members.
  • Vertical 3.0 will open a new training dimension for users! It interacts with members in a totally different, innovative and fun way by using symbols and lights on the wall.  Members can register their progress through an unlimited number of interactive exercises. Combine Vertical 3.0 with other 3.0 products and make your member's experience amazing!
FLOORING + LIGHTS + SENSORS + IPAD + PROGRAMMING = FUN + RESULTS + NEW MEMBERS + INCREASED RETENTION RATE!By adding technology to your floor, your members will discover a new way to reach their goals by following progressive programming delivered with patterns of lights and symbols providing unique sequencing of movements to exercise to.
4 Training Modes:As an induction tool: Enroll new members by making the most hi-tech impacting and visual set of tests.As an independent express work out tool: With pre-programmed exercises (approx. 10 minutes) members will train by themselves.Free workouts: An ideal tool for Trainers to increase personal training demand.Within Small Group Programs: In combination with either 2.0 or other 3.0 products your Small Group Training Sessions will be unique. Pavigym 3.0 is an intelligent and interactive floor with integrated LED lights controlled by touch screen software, enabling trainers to design and track their training sessions. They can even control the lights and music at the touch of a button. It is a fun and entertaining way to train.  Keep your members sweating and smiling at the same time!
Pavigym 3.0 health club and fitness training flooring incorporates lighting, sensors, and fitness program in technical tile flooring pieces assembled onsite. Each fully programmed fitness and athletic training program is controlled from a central command unit such as an iPad.
Using 3.0 technology in your health club or studio can help your clients and members discover nearly unlimited structured exercises delivering a new exercise experience compliments of sequenced and vibrant lighting and symbol progressive exercise cues. A participant simply follows these exercise cues as instructed by a personal trainer, as a part of a group or individually without instruction.
Members and clients simply adhere to this exciting and progressive exercise program. Clubs maintain higher retention rates and personal trainers use this technical flooring to diversify training environments, programs, and non-member interest. When non-members or clients see this technology in action—they are amazed and attracted. Both as member retention and acquisition tools, Pavigym 3.0 technical flooring system can make your fitness program attendance skyrocket. 
Click here to explore more of ExerGame Lab's archived posts involving research studies. 

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